Making Multimedia Meaningful
To be taught Spring 2009 for Plymouth State University
An in-depth, hands-on experience with multimedia technology and the power it brings to student learning. Educators will discover how multimedia tools enhance project-based learning and authentic assessment while: (1) producing a multimedia presentation based on an integrated curriculum theme; (2) using computers, information technology and telecommunications for powerful teaching and assessment of student work; and (3) creating a project through teamwork with new technologies. As educators explore the significance of student-centered learning and teacher as coach, they will see how these new paradigms for teaching connect to their classrooms and schools.
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Syllabus
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Expectations/Learning Outcomes
At the end of this course, the learner should be able to:
- Define multimedia in current terms
- Identify appropriate applications of multimedia in their own praxis
- Create a multimedia presentation based on an integrated curriculum theme
- Identify and employ ICT appropriate for teaching
- Identify and employ ICT appropriate for assessment
- Co-create a presentation using appropriate socio-collaborative tools
- Connect tools to their praxis
Guiding Questions
- What is multimedia?
- Why do we seek meaning, and what role does visualization play in meaning creation/understanding?
- How does the multi-modal approach support project based teaching & learning?
- When is multimedia appropriate?
- What is the role of the teacher in the connected classroom and how does this apply to multimedia projects?
- How does one effectively assess, on a holistic level, multimedia works?
- How do multimedia tools enhance authentic assessment?
Course Structure
- Week 1 - Intro to the course: Tools & Terminology
- Weeks 2 & 3 - Module 1: Defining multimedia and its applications
- Weeks 4 & 5 - Module 2: Designing & Creating Multimedia
- Weeks 6 & 7 - Module 3: Developing multimedia projects
- Weeks 8 & 9 - Module 4: Assessing multimedia projects
- Weeks 10 & 11 - Module 5: Collaborative
- Week 12 - Presentations & Wrap-up
Working Ideas
Why are you using multimedia?
- To share
- To teach
- To demonstrate
- To learn
Concept of the narrative and digital storytelling
Creating connections
Getting beyond the content
The two sides of the multimedia coin:
- Presentation (sending the message)
- Decoding (receiving the message)
- Assessment
Thoughts from a faculty member:
"Since the course seems to be focused on meaningfulness, I'd probably want to know what kinds of things can be done better using Multimedia technologies and what is not really worth the effort. Bonk's discussion of timers on Faculty Day comes to my mind--I'd want to know in which situations a multimedia timer is more effective than an egg timer."
While this example is not really about multimedia, the idea is the same. Technology should be used because it is the most effective tool for a specific situation, not because it is cool or new. Along the same lines as "a strength, overused, can become a weakness/liability," technological solutions should be employed appropriately
Kathy Sierra's 10 Tips for New Trainers/Teachers as applied to multimedia
Brent Muirhead's Creating Concept Maps article about "integrating constructivism principles into online classes"
Employ a tracking approach:
- Digital storytelling
- Creating meaningful teaching
- Other options?
Planning Materials
- Process model - Propose, plan, prepare, package, produce, practice, present, ponder, perfect
- Presentation Zen (PZ) - Creativity, Limitations and Constraints (p. 31)
- PZ - Hara Hachi Bu (p. 204) - Leave them hungry for more (http://www.presentationzen.com/presentationzen/2007/06/one-secret-to-a.html)
- Slide:ology (SL) - (p. 220-1) - Constraint, 3 R's of Letting Go: Reduce, Record, Repeat (http://slideology.com/)
- SL - 10-20-30 Rule: 10 slides in 20 minutes using no less than a 30 point font (Guy Kawasaki - http://blog.guykawasaki.com/2005/12/the_102030_rule.html)
- Inclusion of critical analysis/critical thinking skills applied to decoding media (media literacy)
- Use/engage inherent curiousity
- Employ the scientific method - give learners a chance to test their new learning against a problem and enable them to see/hear/feel its validity (or lack of)
Developmental Models
Tools for Assessment
Activities
- Reflective authorship
- Pecha Kucha Assignment - 20x20 Pecha Kucha is a presentation of 20 images, each image up for 20 seconds, for a total presentation time of 6 minutes and 40 seconds.
- Individual multimedia presentation assignment
Examples
- Flash project (simulation, interactive app, etc.)
- Video (DVD, vodcast, YouTube, etc.)
- Slidedeck (PowerPoint, Google Presentations, Sliderocket, Slideshare, Voicethread, etc.)
- Livecast (UStream, Mogulus, etc.)
- Be creative, use your imagination
- Collaborative multimedia project
Readings & Resources
Texts
- Presentation Zen, Garr Reynolds ($20)
- Slide:ology, Nancy Duarte ($23)
- The Cambridge Handbook of Multimedia Learning, edited by Richard E. Mayer ($67 new/$36 used)
- Creating Graphics for Learning and Performance: Lessons in Visual Literacy (2nd edition), Linda Lohr ($45) (Either this one or the Clark one, but not both - cover similar topics)
- Graphics for Learning: Proven Guidelines for Planning, Designing, and Evaluating Visuals in Training Materials, Ruth Colvin Clark ($44)
- Multimedia for Learning: Methods and Development (3rd edition), Stephen M. Alessi & Stanley R. Trollip ($102 - good lord, won't be using this one!)
Online Readings & Other Resources